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goldenPiGames

158 Game Reviews

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Holy spark, it's been like four years. I remember playing it back on Kongregate, and being amused by the way the protagonist crossed her arms when she stopped walking. The one part that I needed to look up for help was the liquid, because I didn't see that the gym had another room.

I like the number of things that you can interact with in the background, reminds me of games like Starflyers. The spritework is great. The puzzles are creative and understandable; I didn't need to look up help at all, though I did solve the cockroach only by accident.

Lilypads is too much.

Can't look at the number counting down. This game could really use some kind of audio cue, like a ten-second song. Or at least a meter.

The problem with jumping isn't just that it's overpowered, it's that trying to dodge without jumping is just about impossible. The keyboard controls and 3/4 view mean you can't tell exactly where you and the bullets actually, so you can't effectively fit between the bullets in rings. Not to mention the chase patterns being as fast as you, and the random pattern changes, minion spawns, and knives.

Just-a-ng-dummy responds:

I do the same thing, I told you that I never would
I told you I changed, even when I knew I never could

the commentary far too subtle, i almost missed the part where it's okay to go on a racially motivated rampage because of anti-establishment or something

It's interesting and cute. My main problem is that the bosses are disproportionately difficult to the rest of the waves. I just finished wave 15 and I failed this boss and I'm giving up because there's no way I'll be able to finish, despite doing great on the other waves.

Meh. Yet another "cute but actually horror" game that shows its hand (haha, geddit) far too early, and the gameplay is tedious. I've done the maze and the gardening and the basketball and the rock paper scissors and I have no desire to continue playing if it's all gonna be that boring and uninteresting.

Not too hard. My main complaint is that the player's bullets are far too opaque, and make a lot of visual clutter.

It's promising, especially the style, but Kronch is a terrible boss. Its jumps are random so it's pretty much up to chance whether you can beat him. Also, the "thanks for playing" screen isn't sized correctly.

Play my games, they're okay

Age 25, Male

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