I have to respect the fact that you made this with no engine, but twitch rage games are not enjoyable to play and never have been.
I have to respect the fact that you made this with no engine, but twitch rage games are not enjoyable to play and never have been.
I'd rate this at least a star and a half higher if it had checkpoints. Having to go through several screens all over again every time you miss one of the annoyingly precise air jumps just isn't worth it.
A very good game. But it could be improved with the addition of an undo button instead of making every failure a reset.
It's alright, but I feel you're missing a lot of sound effects that would be expected, like boxes breaking and coin pickups.
I like the concept and the level designs are very varied aesthetically, but this web build has some severe issues with keys and audio, at least on Firefox.
please... give us a stage select.
Like a training mode for each of the boss phases?
Please, let us rotate the cube around the Z axis.
I think that the chaser, stealth, and cycle-based lasers are just too many things to have at one time.
smooth camera movement and mouse camera do not mix
interesting concept but the graphical design and level design ruin it. It's awkward to tell apart ground and fully solid. The levels aren't particularly interesting and what the is 2-1? Go all the way back each time you die? You couldn't have designed that better?
Play my games, they're okay
Age 26, Male
Job hunting
United States
Joined on 12/3/18